You have to have an idea of what you are going to do,
but it should be a vague idea.
– Pablo Picasso
|Image from talkingholistic.com
Explore them. Turn them around in your mind. Scribble down doodles and chicken scratches inspired by them. Milk the possibilities out of each. Make vague plans for your most promising ideas. Get excited.
Now here's the tough part:
Do something with them.
I'm a train tumbling and making mistakes,
But my choices are mine and that's why I have brakes.
Collisions, reversals, I keep scraping by.
I'd rather be wrong than forget how to try.
– The Doubleclicks, "Unstoppable Force"
I'm still fumbling my way through setting up Wombat's Workshop. Some things work, and some "great ideas" I had turned out to be total duds. But I made a thing, and now it wants to walk on its own, taking me along for the ride.
All in all, Wombat's Workshop is proceeding apace. I have an Etsy store to set up, new designs to tinker with, Tombstone Books to design and market, zines and RPGs to print and bind, and new products and partnerships explore. It's a rush, and it takes time to do correctly. I've slowed down posting in here in favor of working over there. That's not to say I don't love you, my loyal Gaming Den of Iniquity readers, but my priorities have shifted in recent weeks.
|Tease: New products and parternships.
More in January. SQUEEEE!
In random gaming news, I received my copy of the D&D 5e Dungeon Masters Guide, and I'm starting a Classic Traveller play-by-post game. I have a few editing gigs lined up for next year, including a DCC zine and a Kickstarter project, but I'm waiting for triggers to be pulled. Stay tuned.
Gaming is happening, it's just a little squeezed for time in recent days.
And I'm learning. I'm always learning. If I ever stop learning, please bury me so at least my body will provide nutrients for the plants. If I'm ever arrogant enough to believe I know everything, please shoot me, then bury me as above.
Until next time, game on.
Thanks for reading!