Entry Level Map |
A round room fifty feet in diameter lies beyond the door, its walls carved to look like an old elven forest. The ceiling twenty feet above looks like a canopy of leaves blocking out the sky above. The rotted remains of a long wooden table pile up near the similarly-sized door opposite the entry. Two smaller doors provide egress through the side walls.
Examining the carved walls reveals deep knots carved into the walls for the smaller doors, but the larger door has none. The carving itself seems like an elven design with its eye for realistic detail, but the elegant workmanship feels very dwarven. The remains of the table show evidence of a braided ivy border detail and carved writing in three languages: Draconic, Gladlam (Elven), and Steinrede (Dwarven). Sharp-eyed and lucky investigators may piece together the words five, trials, prophecy, and scale, but the wood has rotted over the past 500 years and utterly obliterated any further words.
The left door will open for a dwarf inserting a hand into the knothole, and the right door will similarly open for an elf. The left room's walls were carved in the traditional dwarven style with straight lines and geometric regularity, mostly involving equilateral triangles and diamond shapes. The right room continues the forest motif from the circular room. Both rooms contain a plain stone couch that once held cushions, a long line of stone pegs on the wall opposite the circular room for hanging cloaks, and a door with no visible means of opening.