Showing posts with label Daggerstar. Show all posts
Showing posts with label Daggerstar. Show all posts

2025-11-06

Daggerheart Passive Rolls

Heart and Soul nebulae
NOTE: Stream of consciousness game development log follows.

I mentioned this before, but I'm slowly stewing a hack to Daggerheart to give Traveller vibes with a more sword-and-laser system. One of the big gaps is skills: Traveller is all about skills, and Daggerheart doesn't have them at all. So I've been mulling that over in my spare (ha!) time. And then I had a brain wave in the shower.

Skills are basically Experiences with free invocation. So they start at +2 but can grow. Or maybe they're binary and grant Advantage on the roll. I'll figure out the mechanical bonus later. It's definitely worth a different category for skills on the character sheet, to keep them separate from Experiences.