| Not a self-portrait, but close. |
I ran my Fellport D&D game yesterday for the first time since September. Before that, I did some game prep, but I don't know that my game prep is the same as your game prep. So let's talk about it.
I don't like to do "strict" game prep. I think of "strict prep" like prepping for a dungeon. "Room 1 is 30 foot square with 10 foot ceilings, and it contains an orc and a pie." The description is stated as hard facts, and there's very little the characters or the GM can add in the moment. You can bake in some surprises and leave the furnishings vague, but generally the play experience is stiff and not very memorable. It's not great for the party splitting up and wandering an urban landscape, getting into trouble wherever they go.
As a general rule, I do "loose" game prep.


