|The box disintegrated, but I cut out |
and saved this much of the cover.
It scratched an itch I never knew I had.
|Slime monster? OUT!|
And treasure for all!
I got bored again.
I had a copy of Outdoor Survival (BGG link) that I talked my father out of. I had no idea that it was on the recommended equipment list for OD&D, but it had a wilderness map with houses (which could just as easily be town, castles, or portals). Like any good Avalon Hill game, it had piles of chits to use, so I made chits for treasures, monsters, and gateways to alternate worlds. I had my intrepid adventurer journey across the map and across game boards, vanquishing evil and hoarding treasure. Suddenly Caverns of Doom wasn't enough. I had Feudal (BGG link) and Wizard's Quest (BGG link), so I statted out the pieces in both of those games and pulled them kicking and screaming into the system I hacked together.
|I hacked the starting equipment for PCs and added|
Magic Resistance. Mmm... Smell that Monty Hall.
|I tacked on encumbrance, trapped treasure,|
and variable treasure value systems.
|Wounds hurt. Every 2 damage you take, roll on this|
table to lower your Speed and Fighting Ability.
|Character tables for Feudal. They're advanced enemies.|
|Personal Treasure for Feudal enemies.|
|I had a manual typewriter, and I used it. Often.|
I added spells (like Lightenment) and a 2-die scroll table.
|New magic items and encumbrance!|
Check out that Vial of Power.
|Do you know how painful it is to line up|
a chart on a manual typewriter? I do.
|Personal Treasure Charts for Feudal and|
Wizard's Quest enemies. Also D&D stats
penciled in for good measure.
|Back then I "improved" game books with colored pencils.|
I still like how it turned out, especially the magic missile.
From then on, whenever I could swing it, I biked to Spag's to read through or pick up an AD&D book, or to Book Corner to buy a Dragon Magazine. My first issue of Dragon was #59 from March 1982 with the Traveller adventure centerfold.
Later I went back and updated my UberGame with D&D stats, which you can see on the typed sheets. And apparently the castles in Feudal had an AD&D Treasure Type of D. Eventually I tired of the board game sprawl and focused my energies on AD&D characters and dungeons, but I still have the (badly painted) minis. And now you have my notes and hacks.
Not bad work for an 11 year old loner, eh?
That's where it all began for me almost 34 years ago. What's your story?
Now this is just all kinds of awesome! It takes me right back.ReplyDelete
There are days I still feel like I'm 12, creating dungeons for the heck of it and rolling up characters that I'll probably never play.
That is a damn sight better than my hacked together rules for a Xanth RPG ;-)ReplyDelete
Thanks! Though a Xanth RPG sounds very cool.Delete