We discover the night life in Fellport for week 38 of The Rumor Mill. I took this week's inspiration from a song in heavy rotation on my current playlist: The Future Is Now by GRiZ, with its sampled "Don't stop until the break of dawn". We cover a number of activities from burglary to all-night drinking, from kidnapping to patrolling the streets, and from finding sanctuary to leaving your mind behind. Remember you can always call on the Night Watch, at least that's what the Fellport Watch members working third shift call themselves.
Let's wander the streets before sunrise and see what mysteries unfold in the deepest darkness.
1d8 | Rumor | True? |
---|---|---|
1 | The Watch will relocate anyone sleeping on the street to Highwater House. | Yes1 |
2 | You can let your mind go and trip the night away at The Speckled Mushroom. | Maybe2 |
3 | The Rusty Anchor is the only place that stays open all night for alcoholic drinks. | No3 |
4 | Some neighborhoods have formed patrol groups to keep rowdies off the streets. | Maybe4 |
5 | The College is always active at night with symposia, experiments, or accidents. | Yes5 |
6 | Press gangs race to find drunkards for Bosun Fish before the Watch can save them. | Maybe6 |
7 | Burglary remains concealed at night, so many thieves ply their trade after dark. | No7 |
8 | For help late at night, get healed at Divinity Sanctum, or ask at the Meat Locker. | Yes8 |
1 - Many people squat in abandoned Talltown houses for cover. Since they're not on the street, the Watch won't bother them.
2 - The bar and shisharia downstairs closes sometime after midnight, but they offer rooms upstairs for recovery and overnight trips.
3 - Not true: The Philosopher's Stone stays open all night, providing food and drink, plus a sympathetic ear to College students.
4 - Some neighborhood patrol groups attract the exact rowdy elements they supposedly prevent, causing street fights late at night.
5 - That many foolish geniuses in one place makes for some really interesting late night conversations and accidental explosions.
6 - People still wake up on board ship fairly often, but the Watch is cracking down to prevent blatant kidnapping like this.
7 - Urchins see everything, especially when you're the only person to be seen. Pay your Urchins well or find a good distraction.
8 - Burlesque shows on weekends and The Midweek Club fill the place, but the 24/7 staff always provide judgement-free help.
Part of T.W.Wombat's Lore 24 project, detailing the world around Fellport.
For all city posts, see the Fellport Index. For posts about the wider world, see the Beneterra Index.
No comments:
Post a Comment