Onward to week 3. I'm still mining some of my #City23 entries to see what sort of misinformation makes sense to pass on to the unsuspecting party. Some of these actually came up during play, which I like.
|Need a blade? Go to Sticks & Stones on 3. Ask Ben to see the back room.
|You can get anything you want at The Sacred Squid. Reservations required.
|Cat people all come from the Feywild. They can teleport and cast curses.
|If you need a place to spend the night, anyone can stay at Highwater House.
|Dragonskull Brewing's dragon skull is fake, but you'll like their beer and mead.
|When the volcano under Fellport becomes active again, we're all screwed.
|Genna Sinclair keeps control of Divinity Sanctum by blackmailing the faithful.
|Try the Wildside Emporium in Talltown for oddball magic items, but be careful.
1 - Ben forges all manner of purpose-built blades, granting a bonus for one thing while reducing effectiveness elsewhere.
2 - Non-restaurant items are right out. Their menu is broad, but Fianna has her limits. Azeron can, in fact, make any drink.
3 - Just because Vellix is Feytouched, doesn't mean all Tabaxi are. Fey influence remains rare in the K'Shiksh Jungle.
4 - If you can pay, you have better options than a public flophouse. If you're a criminal, Aurelia will quietly call the watch.
5 - Adam Dreggar started the dragon story as a gimmick, but he brews all sorts of beer, ale, and mead, and now spirits.
6 - Fellport sits on an impact crater, not a volcano. A sentience trapped below reaches out to Deepspeakers in their dreams.
7 - She may know something about every cleric in town, but she deals fairly with everyone. Blackmail isn't in her nature.
8 - Thea fences all manner of weird magic items for cheap. Sometimes she enchants items, but they usually do odd things.